Buffer Underrun

A mobile toy that simulates the real audio-engineering trade-off between buffer size and stability. Drag buffer size and processing load on a live waveform; latency and underrun probability recompute in real time, and underruns tear visible gaps and clicks into the waveform. Twelve scenarios ramp the load, and a heavy load simply cannot run at the lowest buffer. Share the result plate to the Eazo community.

Created by haojie.huang

Buffer Underrun

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